/ Published March 05, 2009
Brenton Mathews and David Pent, employees of Activision subsidiary Raven Software, assemble a mannequin wearing a flight suit belonging to the 115th Fighter Wing. The figure was scanned in 3-D for a representative sample of authentic flight suits for use in current and possible future video games. (U.S. Air Force photo by Staff Sgt. Jon LaDue)
Brenton Mathews, a junior artist at Raven Software, Middleton, Wis., reviews the 3-D scan of a 115th Fighter Wing flight suit. The scan, which was taken with a laser, picks up a high degree of detail which will allow Raven Software, a subsidiary of gaming giant Activision, to have a very accurate, detailed and real graphic to utilize in current and possible future video games. (U.S. Air Force photo by Staff Sgt. Jon LaDue)
Brenton Mathews and David Pent, employees of Activision subsidiary Raven Software, position a mannequin with a flight suit from the 115th Fighter Wing in order to get a 3-D scan for use in current and possible future video games. Raven Software tries to scan authentic gear for use in their games to save artist time and also to extract a very high level of detail and authenticity for their games. (U.S. Air Force photo by Staff Sgt. Jon LaDue)